Game Details
Player 1
#character-encoding UTF-8
#player1 Jonathan_Lindh Jonathan Lindh
#player2 Skyler_Lutz Skyler Lutz
>Jonathan_Lindh: ?AADENX 8H AX +18 18
#note Horrible miss. 8H ADNEXAL for 94. Haven't seen that one in a while. AX is one of the best non-bingo plays.
>Skyler_Lutz: FGLO 7G FLOG +25 25
>Jonathan_Lindh: ?ADEKNY 9B NAKEDlY +71 89
#note 9E vANDYKE for 90 would have been a truly bucket list find, but at least I found the only other playable bingo.
>Skyler_Lutz: IQ 6F QI +36 61
>Jonathan_Lindh: EMRRTWW C8 W.RMER +22 111
#note Got this turn right.
>Skyler_Lutz: HO 8A HO. +29 90
>Jonathan_Lindh: ABEORTW 10A BO.ATE +30 141
#note Quackle likes 11A WOMBAT for 26, interfering with the 12A scoring spot and keeping well. BORATE scores the most at least.
>Skyler_Lutz: AGOS 6I SAGO +22 112
>Jonathan_Lindh: CIIRTWY 12A CR.W +24 165
#note Middling. Quackle likes 12B YEW for 18 to take the 12A scoring spot and keep better.
>Skyler_Lutz: AEGIRST 11F STAGIER +70 182
>Skyler_Lutz: AEGIRST -- -70 112
>Jonathan_Lindh: IIINSTY A12 .ITY +27 192
#note Best.
>Skyler_Lutz: AEGIRST 14C SEAGIRT +74 186
>Jonathan_Lindh: EIINNSU H11 INU.E +18 210
#note INURE is probably the best non-bingo play, but I did not look hard enough for UNIONISE.
>Skyler_Lutz: DEENPTU - +0 186
#note Exchange 4. Not actual rack.
>Jonathan_Lindh: AINNPSS M4 INSPANS +69 279
#note I thought this had to be the only bingo, but it wasn't. L3 SAPONINS for 72 is way more defense, and does not give up big L8 plays with JZ lurking. This was about a 7 point mistake.
>Skyler_Lutz: ?BJ 8L J.B +20 206
#note This play was very ominous. Great setup!
>Jonathan_Lindh: ACFPUUV 4L P.CA +18 297
#note Awful rack here. I think PICA is reasonable to take out O4/JABS plays and set up a scoring spot for myself in case Skyler hits JABs and/or bingos. If Skyler is going to cash JABs, he will probably have to start with an S.
>Skyler_Lutz: ?AEIORT O8 sOTAIRE +107 313
>Skyler_Lutz: ?AEIORT -- -107 206
>Jonathan_Lindh: DFLOUUV O1 ULV. +21 318
#note I know SKyler's full rack, so I don't have to block immediately with NOD and score instead. ULVA seems fine.
>Skyler_Lutz: ?AEIORT L3 O. +4 210
>Jonathan_Lindh: DFIORRU 9M .OD +8 326
#note Now it's time to block.
>Skyler_Lutz: ?AEILRT 2G REALIsT +62 272
#note If I don't block, Skyler has SALTIER/SALTIRE and JABS.
>Jonathan_Lindh: DFIIRTU H1 R.IF +33 359
>Skyler_Lutz: AE 10M .AE +15 287
>Jonathan_Lindh: DHIMTUV G13 M.D +19 378
#note G11 HUMID for 31. I had the right start.
>Skyler_Lutz: E 8H ..E +14 301
>Jonathan_Lindh: EHINTUV 1E VIE. +9 387
#note Concerned about big bingos to the R after the last one tile play.
>Skyler_Lutz: EEILNOT - +0 301
#note Unsuccessful challenge. Not actual rack.
>Jonathan_Lindh: DHINOTU 3G N.DI +19 406
>Skyler_Lutz: EELNOTU 12H .ENE +4 305
>Jonathan_Lindh: EHOTUZ J10 ZE. +32 438
#note 13K THOU for 16 blocking Skyler's out and keeping ZE to go out with ZEN or C13 REZ. I had seconds left on my clock so I was not seeing that. I didn't even see ZONE in the same spot as ZEN.
>Skyler_Lutz: LOTU 13K LOUT +10 315
>Skyler_Lutz: (HOTU) +14 329
Player 2
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