Game Details
Player 1
#character-encoding UTF-8
#player1 Noah_Goldstein Noah Goldstein
#player2 J J
>Noah_Goldstein: AEHORST 8C EARSHOT +72 72
>J: IJLMOST F6 JI.M +29 29
#note If Noah had played this in the higher scoring spot, he would've been crushed.
>Noah_Goldstein: ADINNOT H2 DONATI.N +60 132
>J: ELOOQST 5G Q.T +12 41
#note Sim likes G3 LOTO. I thought shedding the Q was the top priority, but I guess an I draw gives me QIS and EARSHOTS.
>Noah_Goldstein: DEIRV C3 DERIV. +28 160
>J: EELOOST 9F .E.O +17 58
#note My bad for missing 9F (M)O(N)OSTELE
>Noah_Goldstein: BBGILN 3G L.BBING +32 192
>J: EELLOST D3 OLE +15 73
>Noah_Goldstein: EEK E3 EKE +31 223
>J: AEGLSTY L1 YA.G +24 97
>Noah_Goldstein: ?AEFGIY 4H .AY +18 241
>J: EELRSTT 10H STERLET +74 171
>Noah_Goldstein: CFOSU 10B FOCUS +36 277
>J: ADGHILU B10 .AUGH +24 195
#note DIdn't know B10 (F)ULGID but that might've been a hair better.
>Noah_Goldstein: AINO A12 NAOI +26 303
>J: CDEILWW L8 WI.LED +28 223
#note Totally whiffed on 1K W(Y)LED :(
>Noah_Goldstein: AAEINSZ 2F ZE. +35 338
>J: ?ACINTW 1L .AWN +30 253
>Noah_Goldstein: MPSU O7 UMPS +32 370
>J: ?CEIIOT 14A ..O +6 259
#note Seems alright. My problem with C14 OI is that the bingo lane is much harder to hit. Sim says that ok, but that may be because Quackle doesn't block as much as it should.
>Noah_Goldstein: ?AEFNRV 15C FERN +13 383
>J: ?CEIIOT F14 I. +4 263
#note IDK
>Noah_Goldstein: ADVX 12I VAX.D +16 399
>J: ?CEIOPT 11J TE. +29 292
#note Best endgame is 6F (J)I(T)TEr into 6M COP. Underscored by 3
>Noah_Goldstein: ?AIRRU 6K RURAl +14 413
>J: ?CIOP 13D tOPIC +14 306
>J: (I) +2 308
Player 2
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