Game Details
Player 1
#character-encoding UTF-8
#player1 Samuel_Moch Samuel Moch
#player2 J J
>Samuel_Moch: NTTUY H8 NUTTY +24 24
>J: ADHIMPP 12D HAPP. +30 30
#note I played HAPPY over HIPPY since it doesn't but an I over the DWS and takes less front hooks, but Quackle says the leave of ADM is much better
>Samuel_Moch: BEN 11C NEB +23 47
>J: ?DIIMNO 8A DOMINIo. +83 113
>Samuel_Moch: EOV 10F VO.E +15 62
>J: EEELLNY 9B EYNE +28 141
>Samuel_Moch: EIKT A4 KITE. +15 77
>J: BEEILLU 6A .ULLIBEE +68 209
>Samuel_Moch: DEINRTU J5 INTRUDE +77 154
>J: ?EHJOQR E5 Q. +22 231
>Samuel_Moch: GILV 5I V.GIL +18 172
>J: ?EHIJOR 8J .EJOIn +60 291
#note Probably better than 4A (K)OJI? I saw both, but I liked the immediate +30 from this.
>Samuel_Moch: ACFR L1 FARC. +28 200
>J: EHORRWZ 1L .ROW +30 321
>Samuel_Moch: EGLS N1 .GLES +22 222
>J: EHRRTXZ 12J REZ +33 354
#note Don't think I fully considered N7 R(I)TZ because that looks really good
>Samuel_Moch: ADM 13K MAD +27 249
>J: EFHRSTX 14J HEX +45 399
#note Sim likes 11H (T)R(E)F or G8 (o)X(O), but I think it's pretty moot at this point
>Samuel_Moch: AOTU 15G OUTA +17 266
>J: AFGORST 9L OFT +30 429
#note N10 FROST probably marginally better
>Samuel_Moch: AOR 4A .ORA +16 282
>J: AADGIRS 13E RIA +18 447
#note Q wants just 11J (E)D probably to wait to play HEXAD at a safer time
>Samuel_Moch: AINSS 14B SAINS +27 309
>J: ACDSW 14J ...ADS +37 484
>Samuel_Moch: AGO 3K O.A. +8 317
>Samuel_Moch: (CWG) +18 335
Player 2
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