Player 1 |
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#character-encoding UTF-8
#player1 June_Graff June Graff
#player2 Evan_Chester Evan Chester
>June_Graff: ACV 8G VAC +16 16
>Evan_Chester: ADEELOR I6 RE.OALED +65 65
#note Better than G7 OVERLADE due to hooks
>June_Graff: GP 12H P.G +9 25
>Evan_Chester: BCDEGMY J9 MY +32 97
#note Close on equity to J3 GYBED but keeping it tight after such a fishy play is totally fine
>June_Graff: ??NNSSU 12F UN... +8 33
#note Actual rack. 2 blanks are tough
>Evan_Chester: BCDDEEG 12F .....GED +26 123
#note Best
>June_Graff: ??NNSSU L5 SUNShiN. +57 90
#note Best is K4 dUNNeSS
>Evan_Chester: AABCDEI H11 A.ACE +32 155
#note H1 ACEDIA is best, missed that. H12 PICA is 1 higher on equity.
>June_Graff: PZ 7H Z.P +25 115
>Evan_Chester: BDIKNRU 8L .UNK +24 179
#note Did not know KRUBI or BUSKIN. SUNK is best after those
>June_Graff: EOQ 6I .OQ.E +22 137
>Evan_Chester: BDEEFIR M3 BRI. +14 193
#note M10 FED seems to be best here. It's the best fish that doesn't give back really easy counterplay
>June_Graff: BOY N1 BOY +23 160
>Evan_Chester: ADEEEFT O1 EF +32 225
#note Best
>June_Graff: LV F11 L.V +6 166
>Evan_Chester: ADEEEIT E6 IDEATE +18 243
#note I figured June was in bingo range (she was) so I liked exhausting space over playing at N6, which I was likely to redraw since no Ts were played yet
>June_Graff: ITX D4 TIX +29 195
>Evan_Chester: EEFORTU N6 TU. +22 265
#note TUNE is 6 points more equity jeez what a throw
>June_Graff: GI K11 I.G +14 209
>Evan_Chester: EEEFIOR 8A FIRE. +27 292
#note Best. A few better equity but this wins a sim
>June_Graff: EHIORST 15A ISOTHER. +86 295
>Evan_Chester: ADEEIOR 14B ODEA +24 316
#note Best
>June_Graff: J D13 J.. +10 305
>Evan_Chester: AEIINRT 6C I..A +13 329
#note I think this is fine. It balances scoring and leave well. I considered maybe trying ANTIFIRE* but respected June too much to play that.
>June_Graff: OW 4M .OW +19 324
>Evan_Chester: EINNRTT B8 .NERT +7 336
#note I felt like the most clear way I lost this game was to HAJ, and I think blocking that is correct to not let the game come down to who draws HAJ. The execution could be better though with INTROS/NITROS. Those plays do concede RAJ for 28, but in order to take those points, June needs to sacrafice tempo which may lead to me winning anyways
>June_Graff: ILMORSW 9L .M +13 337
#note Actual rack. Playing off just the M here never wins according to champ. 9D WAR, and A5 WOLF win 3/8, and is the best June can do. I don't feel like figuring out these lines extensively
>Evan_Chester: AHILNOT A10 HAIL +18 354
#note Unbeknwonst to me, this play loses by 1 point to ASWIRL! I had no clue that was a word. The best endgame play is A10 NAIL saving F5 HOT and threatening HOLT if June plays ASWIRL
>June_Graff: AILORSW 14K SWAIL +22 359
#note Only ASWIRL wins.
>Evan_Chester: NOT O8 .NOT +8 362
#note Best
>Evan_Chester: (OR) +4 366
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